The Urgent Need for Video Game Preservation
For years, many have treated video games as if their availability was guaranteed, embracing the notion that discs, digital stores, and servers are infallible. Recent events underscore a harsh reality: preserving video games requires more than desire; it necessitates long-lasting support and organizations capable of cataloging, maintaining, and providing access to these cultural artifacts. This past week, two significant blows to video game preservation have emerged—Sony’s decision to curtail future releases and Germany’s withdrawal from a pioneering public project aimed at safeguarding gaming history.
The Closure of the Internationale Computerspielesammlung (ICS)
The closure is already underway. The Internationale Computerspielesammlung (ICS) is in the process of dissolution following the expiration of its public funding in April 2026. According to GamesWirtschaft, the German federal government declined to renew its financial support, prompting the partners involved to vote unanimously for dissolution. While this decision does not immediately erase existing collections, it jeopardizes the shared database and infrastructure that allowed for consultation, leaving its future in limbo.
A Rich Archive of Games
An archive of more than 60,000 games. The ICS boasted an impressive collection thanks to contributions from institutions like the Computerspielemuseum in Berlin, the USK, the game association, and the DIGAREC research center. This vast collection included a variety of formats ranging from cartridges and floppy disks to CDs and Blu-rays, alongside box art, manuals, and hardware. Notably, the public could access a digital database since April 2019, though the actual physical games remained within proprietary hands.
Aspirations Unmet
The ambition went much further. The ICS aimed not only to consolidate existing resources but also to develop a stable platform for researchers, media, and specialists. Plans included facilitating access through automated emulation and establishing a permanent public headquarters in Germany’s capital. However, these goals remained unfulfilled; although a repository existed, the crucial elements of institutionalization and public access through emulation were ultimately lacking.
Funding Challenges
The money did not find a stable outlet. Initial support came from the Berlin Senate and the Federal Commissioner for Culture, tied to a temporary phase for the initiative. As responsibilities shifted to the Federal Ministry of Research, Technology, and Space in 2025, an evaluation revealed that transforming ICS into a permanent entity was not economically viable due to the extensive work required.
The Consequences of Closure
Preserving also means guaranteeing access. The dual setbacks of Sony’s announcements and the ICS’ dissolution illustrate a troubling trend in video game preservation. While not all materials may vanish overnight, the erosion of supportive structures directly impacts future consultation, study, and understanding of these games. With their survival hinging on hardware and documentation that may become obsolete, the path to preserving video game history grows increasingly fraught.

