The Incredible Discovery: GTA IV’s Beta Version
It’s fascinating when details emerge years after a game’s initial release that had previously gone unnoticed. This phenomenon is particularly captivating in the gaming world, where secret levels and unreleased content often remain hidden for years. The latest jaw-dropping case involves Grand Theft Auto IV (GTA IV), a game that has captivated millions since its launch.
What Has Happened?
Recently, a user from GTAForums, known as janmatant, made a remarkable find at a flea market in Edinburgh. For just £5, he purchased a used Xbox 360 that, unbeknownst to him, housed a treasure trove of unreleased content. Upon further inspection, he discovered that the console was running Xshell, Microsoft’s development kit operating system, and contained a beta version of GTA IV dated November 2007—a few months before its official release. Janmatant has since shared his incredible find in a thread titled GTA IV Beta Hunt, fueling excitement among fans and researchers alike.
A Glimpse Into Development: The Edinburgh Connection
The discovery occurred in Edinburgh, significant due to Rockstar North’s long-standing presence in the city since 1987. Such dev kits are generally exclusive to studios and should ideally be returned or destroyed at the end of a project. The fact that this console ended up in a flea market speaks to a major oversight in the process, raising questions about how it slipped through the cracks.
118 Gigabytes of Liberty City
Upon verifying the console’s authenticity, janmatant uploaded the content to the Internet Archive under the title “Great Stealing of Vehicles four XDK,” totaling 118 GB of content. While not a fully playable version, this beta build is executable on a genuine Xbox 360, offering fans a tantalizing glimpse into what could have been. One of the most notable finds is the Liberty City ferries, which were hinted at in the game’s early trailers but ultimately omitted from the final product. Obbe Vermeij, a former Rockstar North technician, confirmed that these ferries were removed late in development, despite completed models.
Zombie Mode: A Forgotten Experiment
Rumors of a zombie mode in GTA IV have circulated for years without solid evidence—until now. This beta version includes references to zombies, early models of infected characters, and various associated animations. A former Rockstar developer downplayed its significance, labeling it as merely an “experiment” conducted by the development team. Regardless, the discovery reveals the creative freedom the team had in 2007, allowing them to explore various gameplay mechanics.
Other Divergences and Surprising Changes
The beta version features significant differences from the final release, including a silenced pistol among the arsenal and various unfinished animations. Players may also notice that half of the game’s radio stations sound radically different, raising questions around licensing negotiations that occurred before the game’s April 2008 launch. The intricate soundtrack of GTA IV exemplifies the complexities behind securing music rights for in-game use.
What Does Rockstar Have to Say?
Despite the monumental implications of this leak, Rockstar Games and Take-Two have remained tight-lipped. While pursuing leaks vigorously is part of their standard operations, janmatant’s legal purchase complicates matters. He has since listed the console on eBay for £800, an amount that seems reasonable considering its historical value. However, once public, the secrets contained on the internet are often accessible to everyone, transcending any attempt at exclusivity.
This unexpected find from an unassuming Edinburgh flea market exemplifies the hidden depths of game development and the exciting discoveries that can resurface even years later. The legacy of GTA IV continues, reminding us of the perpetual allure of exploration and discovery within the gaming universe.

