Double Eleven, oyunun konsol sürümleri için bugün Rust 1.51 güncellemesini yayınladı. Bu güncelleme, çeşitli değişiklikler ve hata düzeltmeleri ile birlikte gelir. Aşağıdaki Rust 1 Eylül yama notlarının tamamı için okumaya devam edin.
Rust Güncellemesi 1.51 Yama Notları | Rust 1 Eylül Yama Notları:
ÖĞELER
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Candle Hat no longer illuminates immediately after equipping it, requiring an extra button press to extinguish.
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Picking up a Ladder no longer results in destruction of adjacent ladders.
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Fixed a bug preventing Hemp seed from being planted in planter box.
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Fixed missing collision on kayaks and explosives.
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Fixed a bug that prevented players from deploying furniture like chairs close to built wall.
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Fixed the gap between Roof Triangle building block where it meets another building block.
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Tool Cupboards can no longer be placed on the Watch Tower. They are only deployable on player-built foundations.
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Modified material setting to avoid black texture in preview for Fruit - Architecture Water Purifier & Furnace preview model have texture issues.
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Modified Pixel Architecture Furnace skin. Changed the LODs to fix graphical issues when turned on and the furnace no longer looks shiny on the inside from a distance.
SİLAHLAR
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Removed unnecessary collider from the Salvaged Axe that caused it to get stuck in the air after being thrown.
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Modified 3rd person Hatchet model to fix skin preview on Cargo - Tools Hatchet skin.
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Fixed a bug with melee weapon skins that would display the impact decal on top of the skin when thrown at a wall or the floor.
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Fixed graphical issues on Deep Freeze Revolver skin.
OYUNCU
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The Player can no longer drink water from the Inventory UI.
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Head look position no longer resets to default when viewed from far away.
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Fixed a bug that caused corrupted textures on Items held and worn by the player.
DÜNYA
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Modified movement on some foliage, including creeping vines animation.
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Fixed ore node particle visuals.
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Fixed Z-fighting on Low Wall structures.
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Added collision to sunken barge moorings.
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Modified LOD distance of water tanks.
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Modified Pump Jack so the belt drive is no longer misaligned.
kullanıcı arayüzü
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Disabled UP/DOWN sfx if splitting UI is open.
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Changed the input type to player input state instead of gamepad. Also cached the swap viewmodel to fix a bug where the player is unable to shoot an arrow of a different type than the one equipped.
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Fixed a bug with overlapping Storage Container UI and crafting UI if buttons are pressed at the same time.
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Fixed empty stats panel for Items in Melee and Tools categories in crafting menu.
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Map adjustment to stop single grid lines from disappearing when the map is zoomed in to the max.
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Added token to toggle on/off control hint so Barbeque note inside its UI changes correctly after turning on the BBQ.
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Fixed overlapping animations when pressing Create a Team and Leave the Team button repeatedly.
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Fixed title screen logo overlapping 'Loading' text and Rust loading icon on the loading screen in different languages.
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Fixed a bug with Locker UI navigation using the Right Analog Stick where visual indicators didn’t align with controller input.
ANITLAR
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Fixed Wall Lamp Red on Cargo Ship so it emits a red glow rather than white.
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Fixed a bug that caused Scientists dying in slow motion on the Cargo Ship.
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Fixed a bug that caused the dying animation to play in slow motion on the Cargo Ship.
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Fishing Village lantern light no longer passes through the wall of the shop.
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Removed collider from green fishing net to stop rubberbanding at the Fishing Village monument.
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Modified shaders and material settings to fix a bug that caused some buildings in Large Fishing Village to have white textures.
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Fixed Metal component LOD issues at the Fishing Village monument.
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Adjusted Scientist pathing on the Large Oil Rig to prevent them from entering locked doors.
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Fixed missing texture/LOD transition on yellow stairs at Oil Rig monument.
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Fixed Metal Shopfront textures for player placed structures and also at monuments like Bandit Camp.
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Fixed train crane LODs at the Harbor and Train Yard monuments.
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Aligned engine with drive belt to stop Belt from clipping through engine on Quarry monuments.
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Fixed animation issues for the gear and belt of the engine at all Quarry monuments.
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Added light source to napalm so fires from helicopters and Bradley APC now correctly emits light at night.
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Removed collision block and corrected LODs to fix Invisible platform in Elevator shaft at Launch Site.
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Modified small Harbor scene to avoid Z-fighting on the stone wall.
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Melee weapons thrown at Oxum’s gas station windows no longer disappear.
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Fixed suddenly vanishing shadows for ventilation units located on the roof of the Oxum's Gas Station monument.
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Removed deploy volumes/unneeded code for monuments. Adjusted planting bounds for corn to match pumpkin to fix a bug that stopped the Player cannot plant saplings near monuments.
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Fixed Z-fighting on the L5 container at the Large Oil Rig, brick walls at the Train Yard monument, and the tall pipes on the Cargo Ship.
DİĞER DEĞİŞİKLİKLER
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Crash fix when entering Skin Store.
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Fixed a bug where Credits remain paused after exiting and reentering the menu.
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Fixed a bug that caused the sound effect of hitting a target not to play when the "Blood" option is disabled in Graphical effects options.
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Fixed audio settings not getting updated unless options UI is opened.
Yama notları için bu kadar. Rust şimdi PC, PS4 ve Xbox One için çıktı.
Kaynak: Pas