{"id":200617,"date":"2026-02-03T05:04:26","date_gmt":"2026-02-03T05:04:26","guid":{"rendered":"https:\/\/teknomers.com\/en\/in-two-years-it-has-laid-off-30-of-its-employees\/"},"modified":"2026-02-03T05:04:28","modified_gmt":"2026-02-03T05:04:28","slug":"in-two-years-it-has-laid-off-30-of-its-employees","status":"publish","type":"post","link":"https:\/\/teknomers.com\/en\/in-two-years-it-has-laid-off-30-of-its-employees\/","title":{"rendered":"In Two Years, It Has Laid Off 30% of Its Employees"},"content":{"rendered":"\n<div>\n<h2>AI and the Video Game Industry: A Disguise for Job Cuts?<\/h2>\n<p>On January 30, 2026, a significant plummet in the shares of major video game companies occurred just hours after Google launched Project Genie, a new artificial intelligence initiative. The market responded negatively, spurred by fears that AI could replace traditional game developers. However, buried beneath the stock market frenzy was troubling data revealing that 33% of American workers in the video game sector had been laid off within the last two years.<\/p>\n<h3>The Actual Crisis<\/h3>\n<p>While Project Genie was perceived as a threat, the underlying issues facing the video game industry run deeper. For the past two years, it has experienced a significant workforce reduction, which some executives may use AI as a convenient scapegoat. According to a recent GDC report, nearly 45,000 jobs were lost between 2022 and July 2025. This reflects a loss of approximately 28% of global positions and 33% of jobs in the United States, with AAA studios being the hardest hit.<\/p>\n<h3>Impact on Major Companies<\/h3>\n<p>The scale of layoffs is alarming. For instance, Microsoft eliminated over 9,000 positions despite reporting a record year in revenue. Embracer Group made cuts that reduced its workforce from 15,701 to just 7,873, representing a staggering 50% loss. Unity Technologies, too, experienced multiple rounds of layoffs, while Sony shut down Firewalk Studios and Neon Koi, leading to 210 job losses. These trends indicate troubling times ahead for the sector, especially with Ubisoft announcing further studio closures in early 2026.<\/p>\n<h3>Origins of the Decline<\/h3>\n<p>The crisis traces back to 2020, during the global COVID-19 lockdowns. As people turned to video games for entertainment, the industry saw unprecedented growth. Platforms like Steam recorded 23 million concurrent users, and Microsoft boasted over 10 million Xbox Game Pass subscribers. However, once health restrictions lifted, the anticipated continued growth did not materialize. Analyst Matthew Ball highlighted that the video game consumption actually began to contract, a stark contrast to the flourishing streaming industries.<\/p>\n<h3>Failed Strategies and Market Stagnation<\/h3>\n<p>In response to the initial surge in demand, many companies embarked on aggressive expansions. For example, Electronic Arts increased its team by 12%, while Ubisoft added 2,000 developers. However, analysts have stated that projections for revenue growth were overly optimistic, leaving companies with bloated workforces that are unsustainable.<\/p>\n<p>The market also suffers from an over-reliance on sequels and remakes, with spiraling development costs. A significant portion of mobile game revenue is being concentrated among a few dominant titles, leading to a stagnated creative landscape.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" alt=\"What's happening with Ubisoft: after canceling six games and adjusting its structure, this is the plan of the great French studio\" width=\"375\" height=\"142\" src=\"https:\/\/teknomers.com\/en\/wp-content\/uploads\/2026\/02\/1770095066_329_In-Two-Years-It-Has-Laid-Off-30-of-Its.jpeg\"\/><\/p>\n<h3>Using AI as a Justification<\/h3>\n<p>Recent restructuring within companies like Ubisoft has raised eyebrows, particularly their claims of &#8220;accelerated investments&#8221; in generative AI while simultaneously laying off staff. This illustrates a troubling trend: technology becomes a convenient excuse for financial strategizing already set in motion. As the GDC survey shows, a staggering 74% of video game development students are worried about their job prospects while the industry automates roles traditionally held by humans.<\/p>\n<h2>Conclusion<\/h2>\n<p>The video game industry is at a crossroads, facing significant challenges exacerbated by layoffs and the rise of AI technologies. With companies prioritizing cost-cutting while attempting to mask the reality of job losses through technological advancements, the future of the gaming sector remains uncertain. Although innovative tools like Project Genie have the potential to create new gaming experiences, they also pose significant threats to employment within the industry.<\/p>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/teknomers.com\/category\/general\/\" rel=\"dofollow\">General News &#8211; 2<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>AI and the Video Game Industry: A Disguise for Job Cuts? On January 30, 2026, a significant plummet in the shares of major video game companies occurred just hours after Google launched Project Genie, a new artificial intelligence initiative. The market responded negatively, spurred by fears that AI could replace traditional game developers. However, buried [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":200618,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[36399],"tags":[673,4861,45],"class_list":["post-200617","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technology","tag-employees","tag-laid","tag-years"],"_links":{"self":[{"href":"https:\/\/teknomers.com\/en\/wp-json\/wp\/v2\/posts\/200617","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/teknomers.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/teknomers.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/teknomers.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/teknomers.com\/en\/wp-json\/wp\/v2\/comments?post=200617"}],"version-history":[{"count":1,"href":"https:\/\/teknomers.com\/en\/wp-json\/wp\/v2\/posts\/200617\/revisions"}],"predecessor-version":[{"id":200619,"href":"https:\/\/teknomers.com\/en\/wp-json\/wp\/v2\/posts\/200617\/revisions\/200619"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/teknomers.com\/en\/wp-json\/wp\/v2\/media\/200618"}],"wp:attachment":[{"href":"https:\/\/teknomers.com\/en\/wp-json\/wp\/v2\/media?parent=200617"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/teknomers.com\/en\/wp-json\/wp\/v2\/categories?post=200617"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/teknomers.com\/en\/wp-json\/wp\/v2\/tags?post=200617"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}